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Street scene

I modeled this scene in 2018 for a class, based on a reference provided, and I stumbled upon it recently. I decided to clean up and polish the models, create UVs for them and re-texture them. I was quite happy with the result, specifically the texturing as it breathed new life into this piece. The modeling and UVs were done in Maya, textured with Substance Painter, and rendered using Blender Cycles.

Breakdown

Closeups

Closeups