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Lizard Wizard

Through this project, I wanted to try to recreate the stylized, hand-painted and magical feeling of the concept, using a realtime engine. Hand painting characters in substance was a new challenge for me, but I feel pleased with the result! Sculpted in Zbrush, UVs, cleanup done in Maya, textured with Substance Painter and rendered using Blender Eevee.

Based on a concept by Alex Braun.

Still Render

Still Render

Clay Render

Clay Render

360 Turntable

360 Breakdown