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Rick and Morty Fanart

For this project, I sculpted the characters in Zbrush and then brought them to Maya for Uvs and cleanup. I also modeled both the guns in Maya. I then brought the characters back into Zbrush for High res sculpts and pose to them using Zspheres. After the details, I took them to Substance for baking. texturing and then exported them to Blender. Here I setup the render using Cycles and Optix.
I'm a big fan of Rick and Morty and I had a great time working on this project. It was a challenging, yet rewarding experience, faithfully converting the style of the show to 3D.

Closeups

Closeups

Scene breakdown

360-Rick breakdown

360-Morty breakdown

360-Laser Gun

360-Portal Gun